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Counter Strike New Revealed After months of rumors Valve has finally announced Counter Strike new Its a major upgrade to CSGO which will bring it onto the Source 2 engine It also includes subtick server updates and smoking grenades that are responsive It has got a lot of casual gamers going wild but it is an incredible improvement for the average player Smokes Counter Strike New has a massive update that will alter the way smokes work in the game The new changes are being referred to as responsive smokes and will be a significant game changer Smokes will expand to fill up spaces naturally and move around objects on the map They will also respond to the lighting of the games making them look more real In addition to these new features smokes are now be capable of interfacing with events in the game which will open up new tactical opportunities Bullets for instance will push smoke to temporarily clear the sightlines Hex grenade blasts will also disperse smoke obstruction The most significant change to smokes is that they will now become a more active part of the game Smokes from previous versions were a fixedshaped object with a limited scope of movement and blocking But the smokes are now able to expand to fill the space they are in and will take up more of the players view when they are in the area This is a major upgrade that will make the game more dynamic and will give both sides the same level of visibility Additionally smokes are now able to react to the surroundings weaponry and lighting in the world This makes smoke more realistic and give players to use it to gain an edge over their opponents This is especially beneficial in the chaotic 5v5 games which are bound to occur on every map Smokes will also no longer be oneway which was a significant issue in CSGO and allowed players to see their opponents location behind the smoke Twistzz is a wellknown CSGO pro claims that the new system is a huge improvement for competitive CS2 and makes it more fair for both teams Other minor enhancements include adjusting the vertical position of smoke particles in order to minimize seeing through edges and updating the smoke overlay images to reflect their cameras position The expiration of smokes was changed to match the visuals displayed on screen Loadouts The players of CSGO are able to customize their weapon choice before the start of every match The new loadout system allows players to select weapons that suit their playstyles and teams strategy The new system adds depth to the game as players must balance both the power of their weapons and their utility In addition to the brand new loadouts the CS GO update includes a number of other improvements and changes The buy menu was completely revamped The old buy wheel has been replaced by a grid that can be customized to show all the purchase options at once The grid is comprised of five pistols as well as five midtier weapons such a submachine gun shotguns and rifles The new system will be simple to use and will give players greater control over the weapon they choose It will allow them to choose the weapons that suit their playstyle and team strategy the best as well as experiment with different combinations It also allows them to test out their abilities against other players loadouts and see how they stack up Many players have praised the added flexibility while others have criticised the change for departing from the fundamental premise of CounterStrike There have been concerns over how it will impact mapspecific loadouts and agent skins dependent on visibility Despite these criticisms the new loadout system will be tested more thoroughly in the coming months It is possible that some of these issues will be addressed in future updates so it is essential to stay tuned for more details In addition to the brand new CS GO features the new update also includes Workshop Tools which can be turned on in the games settings menu and allow community contributors to create weapons finishes stickers and maps The update will also ban players who violate VAC guidelines in matches The new CS GO update will be released in the coming summer Players can now check out the full list of features and updates by visiting the official CS GO site SubTick Updates The server updates the world of CounterStrike in discrete intervals of time known as ticks The smallest delay between a tick and the mouse click of a player can affect the accuracy of a shot and Valve is working to make sure that CS GO feels responsive and smooth A new video shows one of the games biggest underthehood improvements known as subtick updates Rather than a 64tick update every millisecond the CS GO will now be able use subticks or as Valve calls them microticks to communicate with the server Each of these small increments of time will be recorded by the client and sent to the server which will then send back the latest game state to players The servers will know exactly the moment you fired a shot or jumped or swung or pounced The video does not cover everything However it does state that every piece of data sent by the client has a date and time and that the server will gather all the data in chronological order from all players prior to sending it back According to the video a CS GO server will be able to send more than twice the data as a 64tick server This means that even if the tick rate of the game increased to 128 Hz the game will still be able to handle your commands instantly And its not only about increasing the tick rate also microtick updates also reduce input lag and latency by guaranteeing that the server is responding to your actions with no delays or glitches Its evident that this is just the beginning of the technical enhancements Valve is making to the game Valve is currently implementing dynamic smoke and particle systems to improve how smoke interacts with the environment and is updating all maps with highresolution textures lighting and models All CS cosmetics and weapons will get a facelift with Source 2 tools and features Maps The upcoming update for Counter Strike New will bring new maps to the game as well as a few classics that are getting facelifts The updates are currently being tested as part of a limitedtest beta The first set of updates includes an upgrade and touchstone map that wont see any significant changes to gameplay while other maps have been completely rebuilt or overhauled using the new Source 2 Tools Overpass is one of these maps that has been revamped to make use of the new engines unified light system clash has been flooded with light to make it more spacious and less crowded Additionally smoke grenades now expand dynamically to fill in spaces and interact with the new light Another map thats been reworked is Italy that has been given major changes to texture lighting structure and texture The new version is more balanced than the previous version which was heavily CT oriented Fans can expect more classics such as Aztec and Militia to be revamped in the near future While a lot of these maps are available in other modes theyre not being added to the map pool for competitive play The only exception is Train which has been pulled out of Active Duty and will continue to be played in tournaments Valve hasnt confirmed yet if the other maps that were taken will be returned to the pool One of the more controversial updates is one that was created by Helsingin Sanomat Finlands national newspaper The news agency has been vocal in its criticism of Russias actions in Ukraine and the map draws inspiration from the wartorn city of Donetsk The map is called devoyna and contains a range of references to the war The developer will release a collection of Source 2 Tools for map makers in the future This will include features like improved lighting and character reading as well physicalbased rendering systems that creates realistic materials and textures It will also make realworld objects like windows and doors easier to use The update will be released sometime this summer

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