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Counter Strike New Revealed After weeks of rumors Valve has finally announced Counter Strike new Its a major update to CSGO that will bring it onto the Source 2 engine It also includes the ability to use smoke grenades that respond and subtick updates for servers Its made a lot of armchair gamers crazy but it looks like an upgrade for the average player Smokes Counter Strike New is getting an overhaul that will completely alter the smoking system used in the game The changes are being described as responsive smokes and are a huge game changer Smokes will expand to fill areas and move across the map in a variety of ways They will also respond to the lighting in the game which makes them appear more attractive and realistic In addition to these new features smokes are now be capable of interacting with game events and will offer new tactical opportunities Bullets for example will push smoke to temporarily clear the sightlines Hex grenade blasts will also disperse smoke and occlusion The most significant change to smokes is that they will be a more dynamic part of the game Smokes in earlier versions were a fixed object with a limited ability to move and blocking The new smokes will fill the space where they are located and hinder a players vision when they are there This is a significant improvement that will make the game more dynamic and give both teams the same visibility Additionally smokes are now able to react to the surroundings as well as weaponry and lighting in the world space This will make smoke more realistic and allow players different ways to use it to gain an advantage over their opponents This is especially beneficial in the chaotic 5v5 matches which are bound to occur on every map Smokes are no longer a oneway This was a major issue in CSGO since it allowed players to see the position of their opponents behind the smoke Twistzz a popular CSGO pro claims that the new system is a major improvement for competitive CS2 and will make it more fair for both teams Other minor enhancements include moving smoke particles vertically to reduce the visibility of edges and updating viewers smoke overlay images so they are in line with their camera position The expiration time of smokes was updated to match the visuals on screen Loadouts Players of CSGO can now modify their weapon selection prior to the start of every match The new loadout system allows players to select weapons that suit their playstyles and teams strategies The updated system adds new depth to the game because players must find a balance between the power of their weapons and their utility The CS GO Update includes numerous additional improvements and modifications in addition to the brand new loadouts The buy menu was completely revamped The old buy wheel has been replaced with an adjustable grid that shows all options for purchase simultaneously The grid is comprised of five pistols as well as five midtier weapons such as submachine gun shotguns and rifles The new system is easy to use and will give players more control over their weapon selection It will allow them to select the weapon that best fits their playstyle team strategy and play around with various combinations It also allows players to test their skills against other players loadouts and find out how they stack up While many players are pleased with the additional flexibility others have been critical of it for straying from the core essence of CounterStrike They also expressed concerns about the impact it will have on mapspecific loadsouts and agents skins dependent on visibility In spite of these criticisms the new loadout system will be tested in greater detail in the coming months It is possible that some of these issues may be addressed in future updates therefore it is important to keep an eye on the site for more information In addition to the new CS GO features the latest update also includes Workshop Tools that can be enabled in the games settings menu They allow community contributors to design weapon finishes stickers and maps In addition the update will live ban players who violate the rules of VAC during matches The latest CS GO update is set to release later this summer For now players can check out the full list of features and updates by visiting the official CS GO website SubTick Updates The world of CounterStrike is constantly updated by the server in discrete intervals of time called ticks Valve hopes to ensure that CS GO is responsive and smooth The smallest delay could affect the accuracy of an attack A new video reveals one of the games biggest underthehood enhancements also known as subtick updates Instead of a 64tickupdate each millisecond CSGO now uses subticks or as Valve calls it micro ticks to communicate with servers The client will record each of these tiny increments and transmit them to the server The server will then transmit the updated game state back to players The servers will now know exactly moment when you shot and jumped swung or made other inputs Although a minutelong video may not enough to cover everything the video explains that every piece of data sent by the client is accompanied by a time stamp and that the server will gather all the information from all players in chronological order before sending it back According to the video a CS GO server will be able to send more than twice the data as a 64tick server This means that even if the tick rate of the game is increased to 128 Hz it will still be able to handle your commands instantly Microtick updates also decrease the time it takes to input by making sure that the server responds to your actions without glitches or delays Valves technical enhancements to the game are just the beginning Valve is using particles and smoke that are dynamic to improve how smoke interacts with the environment Its also upgrading all maps with highresolution lighting textures and models All CS weapons and cosmetics will also be updated with Source 2 tools and features Maps The upcoming update for Counter Strike New will bring new maps to the game along with a few classics which are getting facelifts The updates are being tested in an unspecified beta The first set of maps comprises upgrade and touchstone maps that will not see major changes to gameplay whereas others have been renovated or redesigned using the latest Source 2 tools Among these Overpass has been revamped to make use of the new engines unison lighting system The underpass of the map is now flooded with light and makes the area spacious and less congested In addition smoke grenades now expand dynamically to fill in spaces and interact with the new light Another map thats been overhauled is Italy which has received a significant overhaul in texture lighting and structure The new version is also more balanced than the predecessor which was heavily CToriented Fans can anticipate a few more classics including Aztec and Militia which will be updated in the near future These maps will not be added to the map pool for competitive play even though theyre still playable The only exception is Train which has been pulled out of Active Duty and will continue to be played in tournaments cs2 case opening hasnt yet decided whether the other maps taken from the pool will be reintroduced One of the more controversial updates is one created by Helsingin Sanomat Finlands national newspaper The newspaper has been open in its criticism of Russias actions against Ukraine This map is based off of the wartorn Donetsk The map is titled devoyna and contains a range of references to the conflict The developer will release a set of Source 2 Tools for map makers in the future This will include features like improved lighting and character read as well as a physically based rendering system that produces realistic materials textures and reflections It will also make realworld objects like doors and windows simpler to implement The update is expected to be released sometime in the summer

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